Vlasenko, Andrej
Research on human emotion while playing a computer game using pupil recognition technologyItem type:Publication, research article[2016][S1a][S003,T007][7]; ; ; TEM journal-technology education management informatics. Novi Pazar : Association for Information Communication Technology Education & Science, 2016, vol. 5, no. 4., p. 417-423The article presents the results of an experiment during which the participants were playing an online game (poker), and while playing the game, a special video cam was recording the diameters of the player’s eye pupils. Diameter data and calculations were based on these records with the aid of a computer program; then, diagrams of the diameter changes in the players’ pupils were created (built) depending on the game situation. The study was conducted in a real life situation, when the players were playing online poker. The results of the study point out the connection between the changes in the psycho-emotional state of the players and the changes in their pupil diameters, where the emotional state is a critical factor affecting the operation of such systems.
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